Embracing ambiguity – reflecting on Learning Technologies

It has been a busy week and an airport pause has finally offered a moment to reflect on my day at the Learning Technologies Summer Forum. My word for the day (and for the Learning Live Network event the day before) is ambiguity. And futhermore, beware those who are offering certainty for they know not … Continue reading Embracing ambiguity – reflecting on Learning Technologies

A lesson from a sojourn with a digital team

A brief reminder of something was brought home twice today. I am working with a digital business unit within a large and well established organisation. We are working on the creation and initiation of a stratgy for digital learning – for digital people and in a contemporary and sustainable manner. In a couple of meetings/interviews … Continue reading A lesson from a sojourn with a digital team

Another “what if L&D was like Spotify” post

I know. I know. “What we need is a Spotify/Netflix/Uber/Deliveroo/Blockchain/AirBnB for learning”. It’s another one of those posts. Well…yes. It is, I guess. But with good cause, I hope. I do not intend to argue that the runaway success of these apps signals a UX for learning products. Maybe. Maybe not. (Although, I am convinced … Continue reading Another “what if L&D was like Spotify” post

Some items learned in the last week

This is likely to be something of a brain dump, yet I shall proceed. It feels like a week where I understand and know some things that I might not have done as it started or have been reminded of some others overlooked for a while. So, in no particular order: Don’t take feedback personally, … Continue reading Some items learned in the last week

Product manager: the missing role in (digital) L&D?

I have been turning some ideas over in my mind in preparation for a session at the Learning Technologies Summer Forum in July. I am trying to order my thoughts about one point which, I think, is fundamental to the theme – the capabilities needed for a successful (digital) learning service. For reasons of luck, … Continue reading Product manager: the missing role in (digital) L&D?

Is convenience a problem for digital learning?

Does making everything easy actually do unintended harm? Convenience is, arguably, the most important element of a successful digital experience. Our favourite digital services are built around making our lives easier and removing the effort of performing freqeunt tasks. In many cases, activities which used to require effort and a certain degree of planning are … Continue reading Is convenience a problem for digital learning?

Introducing MoUM: the Museum of Useful Mistakes

The awards season is round the corner. Judging panels are assembling. Submission deadlines are approaching. Dates are in the calendar. And yet…I find myself yearning for something more than a celebration of best practice…something to add some spice to it. In my experience, judging awards submissions is a real education. My fellow judges are thoughtful … Continue reading Introducing MoUM: the Museum of Useful Mistakes